However, that doesn't mean I am happy with all of the new spells. With that being said, I will share my opinions on the spells, and what I think KI should change.
This is a one attack spell. At first, I thought it was an AoE. I was going "OMG" all over the place because imagine that spell as an AoE... *shudders at the thought* Then after I look at it for the second time, I realize it only attacks one enemy. This spell is the highest damage spell in the game as of right now. What makes this a very nice attack for storm students is that it will remove 2 positives. Wouldn't it be nice to see a spell in which your opponent remove 2 of your negatives instead? XD
Fire: Changes: None
I was a bit upset to see that -90% there because I would think that these kind of minuses should only be for the balance school but then again, everyone can heal so then I just decided not to complain. It's not a bad spell. Does a bit more damage than regular helephant but it also give that -90% so that balances out. I don't know if I will use this spell a lot though but it should be a nice addition when fire students need to duel against balance wizards and their awesome judgement spells. Go stacking!
Ice: Changes: Change to one attack. Damage would be 760.
The animation is cool. The spell itself is cool. But is the card cool? No. In my opinion, I think this will be a useless spell for ice wizards. They do not need another DoT spell. This is just my opinion however, others might like it but I personally dont. It's a good spell in PvE but it will probably not be that great in PvP. I know I wouldn't use it that much because I would much rather use Frostbite and attack next with collosus...
Edit: After being told that this spell is also an Aoe, I'm rethinking on how good it is. It seems cool at the moment but who know. XD
Changes: Make it a one hit spell? [reduced damage] or with health returning?
The same also applies to death. Even though Skeletal Dragon is the second highest damage spell in the game, it is not something that I think is efficient to death. As my friend said to me, he would much rather use poison and attack with wraith and get health back rather than a DoT spell that would waste 8 of his pips with no health returning.
Myth: Changes: one stun only...
That woman looks scary. I am happy about this spell though. It's a one attack spell! The last time that myth has received a one attack spell is a cyclops! And when was the last time that my sister use cyclops? About two years ago! My sister seemed pretty happy about this spell so I don't see the changes for it. However, I am bothered by being stun for 2 rounds. I can imagine already. Myth wizards attack on life. The wizard can't heal in 2 rounds and trust me, two rounds can make a big difference whether or not that life wizard will survive.
I am so happy about this spell. I was expecting something different but this is like a dream come true. The damage is a bit low for an 8 pips spell. Since Storm lord cost 7 pips but does much more damage but that's storm for you. Then again, I shouldn't complain, this is more than I can actually ask for. I love you KI! Now if only I get a DoT spell then my life will be complete!
I have heard some complaints on this spell but I think this spell is wicked. Almost as awesome as Forest Lord! What makes this spell really exciting is that it is a good AoE for balance wizard. Truthfully, I was a bit disappointed with Power Nova when it came out last year. The spell did so little damage! [Okay, I'm exaggerating.. but :P] With this spell, however, I'm pretty sure balance wizards will be able to finish battles faster :D
There you go. That is my opinion on the spells. You will notice that my complaints are mainly on the two DoT spells. They are a bit of a fail. The animation is cool but KI has to consider on the benefits these spells will give.
Thank you for reading.